Image-to-Image Projections

2D Transformation

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Projective Transformation Matrix

For 2D images it's a 3x3 matrix applied to homogeneous coordinates

Special Projective Transformations

These are homogeneous coordinates

Translation

Preserves:

  • Length/Areas
  • Angles
  • Orientation
  • Lines

Number of pairs of points needed to compute: 1 (2 unknowns)

Euclidean

Preserves:

  • Length/Areas
  • Angles
  • Lines

Number of pairs of points needed to compute: 2 (3 unknowns)

Similarity

Preserves:

  • Ratios of Areas
  • Angles
  • Lines

Number of pairs of points needed to compute: 2 (4 unknowns)

Affine

Preserves:

  • Parallel lines
  • Ratio of Areas
  • Lines

Number of pairs of points needed to compute: 3 (6 unknowns)

Homography

Preserves:

  • Lines

Number of pairs of points needed to compute: 4 (8 unknowns)

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